As you all know, several months ago I took a huge risk with the release of after we moved from a smaller host to a dedicated host, and, to be blunt, went around $1,000 in debt. Fortunately, our donations covered a large chunk of this... and we were able to save all of the files, plugins, configs, worlds, etc. 

Unfortunately, I will not be bringing this exact server back. However, the Towny/Factions server that I am currently playing on will soon be going under the new IP of seeing as I still have that IP registered under my name for another four years. We're staying with a modest host called MCProHosting. Our server can handle about 60 people online at a time, and has no lag whatsoever. As said above, it will be a Towny/Factions server played strictly in survival mode. It's factions but without all of the griefing and TNT. You'll be able to establish your own nation and build it from the ground up without the threat of all of your work being destroyed.

In the future, you'll be able to establish trade between other nations, set tax rates for people within your lands, set your own borders, potentially your own NPC guards with custom aligned actions and paths, and even have your own hierarchy within your government with ranks such as Vice President/Queen, Duke/Prince, etc, and whatnot. 

For now, we're using a generic numerical IP. I am currently working on the first town which will act as not only the spawnpoint of the server, but as the capital, "Blackhaven". It will be ruled by members of House Clemente, I.E. ~ Myself, Bella, George, Ben Squidskull and Jack Darksteel.

Stay tuned for more. :)

Paradox Overlord (talk) 08:30, July 25, 2014 (UTC)

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